RO World Backup has been published and available for about a year now. Some have chosen to make use of it, but I have also seen a lot of people cry and complain over their game crashing and their progress being lost
because they forgot to save or accidentally have overwritten their existing worlds.
ROMap will contain local world backup, however I will be introducing additive backup methods instead of raw file copying as the first generation of my backup tools did.
The overall difference is that additive backups take up less space, but also provides a faster platform for providing griefing repair tools. As with RO World Backup, all backups will be GZip compressed to further conserve
disk space.
As with RO World Backup, a full backup history will be available, allowing for the restoration of previous versions of your world, should the need arrise. Yes, it will be compatible with RROx (the extender) and it's auto-save feature.
The backup history listings will also allow you to easily purge older backups that you no longer need.
Should you be subjected to griefing - i.e. someone joins and starts randomly deleting your trackwork, vehicles, facilities etc., the safest option will be to save the session and then shut the session down.
This may at first glance seem counterintuitive, however performing this final save to include the damage done, will ease the process of repairing the damage.
Due to the save performed, ROMap will of course update it's map display to reflect the damage to the world.
In the map view, you can then switch to the grief repair tools, zoom in, box select individual areas that have been damaged and click the repair button.
This will then have ROMap go through the backup archives and find the missing tracks, vehicles and facilities and restore this data back into your save.
If you don't feel the need for backups and this griefing repair option, you can disable the backup system. Warning! Disabling the backup system also disables grief repairing!